Thursday, November 15, 2012

COD Black Ops: Declassified Impressions - Week 1

There is something exciting about the proposition of Call of Duty on the go.  Sure, the game has been criticized for being formulaic as a first person shooter and lacking a storyline which gets you emotionally invested but it is fun.  Isn't that what matters?

I figured the best way for me to relay my impressions is to report weekly.  I received my order from newegg the day after official retail release in North America so consider me an early adopter.  The following posts on this blog will go through my weekly experience with the game.  The likes, dislikes, recommendations, updates from Nihilistic/Sony/Activision, etc.  Recommendations will be in later posts as I get to 100% completion of all the modes.

Multi Player:  I had issues with connectivity on my first few matches.  Disconnects would abrubtly end matches and set me back to the lobby.  I was able to get back into matches pretty quickly but obviously an annoyance if you are a first time player.  There were a few occasions where the game would crash and go back to the live area screen with a prompt asking me to send a report.  I did download patch 1.01 and I know patch 1.02 is in progress by Nihilistic/Sony/Activision.  I called it a night since its possible a majority of these issues are due to server stress.  In the morning, I played for about 45 minutes with no connectivity issues and crashes.  I was able to level up from a rank of 2 to 8 pretty quickly and maintain my kill/death ratio that I would typically have playing the console version of the game.  All the mainstay components of COD are there from a multiplayer prospective.  Classes, Tags, Perks, 2 weapon layout, ranking system based on points collected, killstreaks, etc.

Single Player:  I did not play much of the single player as I've haven't completed any of the single player campaigns on recent COD console games.  The only ones I've finished are MW1 and MW2.  I did the intro mission and the first mission on regular difficulty, earning a single star.  Yes, I did die a few times trying to get accustomed to the controls and it did take some time getting used to it but persistence pays off.  The video plays explaining the story of the first mission but to be honest, I had a hard time paying attention.  If you do, I recommend an earplug because it is difficult to hear the audio through the Vita speakers.  I went through the first mission in approximately 7 minutes.  Onto the next mission.