Compiled by UberTag from NeoGAF and subject to change
NEXT TUESDAY
Orgarhythm (digital)
Street Fighter x Tekken
Super Monkey Ball: Banana Splitz
Zero Escape: Virtue's Last Reward
OCTOBER 26th
DJMax Technika Tune (retail)
OCTOBER 30th
Assassin's Creed III: Liberation
DJMax Technika Tune (digital)
Jet Set Radio (digital)
LEGO Lord of the Rings
Need for Speed: Most Wanted
Ragnarok Odyssey
Smart as...
NOVEMBER 6th
Dokuro (digital for Canada & Mexico)
Legends of War: Patton
When Vikings Attack (digital)
NOVEMBER 13th
Call of Duty: Black Ops Declassified
NOVEMBER 20th
Persona 4: Golden
PlayStation All-Stars Battle Royale
DECEMBER 11th
Sonic & All-Stars Racing Transformed
Friday, October 19, 2012
Friday, October 12, 2012
Transition to Portable Gaming - Enter the VitaDad!
I wrote a blog sometime ago about the transition that I'm making into portable gaming due to lifestyle changes.
Transition to Portable Gaming
What exactly were those changes? Consider the following (important factors underlined):
- Married with 3 children all under the age of 4
- Work in the financial industry so hours can be hectic
- Commute is approximately 1 hour and 15 minutes one way into New York City on a bus
- Although its nice to have 3 HDTVs in the house, the primary TV is engaged by 3 little children who refuse to give up the TV controller
- A wife who would like to spend time watching Netflix, specifically Bollywood movies when the children are asleep. A wife that would like to spend time with her husband is a wonderful thing! (can't complain)
Does any of the above sound familiar or applicable to you? There aren't enough hours in the day to allocate to you and when it happens, there is ALWAYS something that comes up. There are a few constant things though. First, I will always have a long commute if I want to work in NY. Second, the wife and kids need me to be present in the living room and not hiding in my "man cave". Speaking of the "man cave", it's been turned into a play room. With my comfy couch and bus seat time, I'll get approximately two to three hours a day of handheld gaming versus two to three hours of console gaming a week. I think my platform choice is obvious considering those metrics.
Enter the term, VitaDads, which characterizes this type of gaming dad who wants to play console quality games but doesn't have the time or television to play it on. This term is another fine addition to VitaBro and VitaMuffin, identities that came from a Vita thread on the NeoGAF forums. As funny as all this sounds, individuals on the forum have raised their hand and have identified themselves being in the same situation. Yes, we are all young fathers and more importantly VitaDads!
Transition to Portable Gaming
What exactly were those changes? Consider the following (important factors underlined):
- Married with 3 children all under the age of 4
- Work in the financial industry so hours can be hectic
- Commute is approximately 1 hour and 15 minutes one way into New York City on a bus
- Although its nice to have 3 HDTVs in the house, the primary TV is engaged by 3 little children who refuse to give up the TV controller
- A wife who would like to spend time watching Netflix, specifically Bollywood movies when the children are asleep. A wife that would like to spend time with her husband is a wonderful thing! (can't complain)
Does any of the above sound familiar or applicable to you? There aren't enough hours in the day to allocate to you and when it happens, there is ALWAYS something that comes up. There are a few constant things though. First, I will always have a long commute if I want to work in NY. Second, the wife and kids need me to be present in the living room and not hiding in my "man cave". Speaking of the "man cave", it's been turned into a play room. With my comfy couch and bus seat time, I'll get approximately two to three hours a day of handheld gaming versus two to three hours of console gaming a week. I think my platform choice is obvious considering those metrics.
Enter the term, VitaDads, which characterizes this type of gaming dad who wants to play console quality games but doesn't have the time or television to play it on. This term is another fine addition to VitaBro and VitaMuffin, identities that came from a Vita thread on the NeoGAF forums. As funny as all this sounds, individuals on the forum have raised their hand and have identified themselves being in the same situation. Yes, we are all young fathers and more importantly VitaDads!
Wednesday, October 10, 2012
Righting the Vita ship - Part II
In part I of this two part blog post, I discussed the need for BC (backwards compatible) parity and the "Pub Fund for Two" concept. One is a functional necessity while the other calls for a business development objective. Structurally, Sony is positioned to reach both goals if they are convicted long-term. Historically, the PlayStation brand of products have been supported for an average over seven years with some arguing that it overextends.
The next part of this two-part blog addresses identity. What is the PlayStation Vita? How does it differentiate itself from competing products? Why should I purchase a Vita? These are questions that a potential buyer will ask themselves before making a purchase. This blog will also address these purchase decisions and whether the current price of the product matches the value exhibited by the platform.
Vita: Finding Yourself
The identity of the PlayStation Vita is critical to it's marketing campaign. As a portable/handheld device, it will immediately draw direction comparisons and contrasts to iOS, Android, and rival platforms like the Nintendo 3DS. The Vita needs to market itself on it's core value propositions and not try to be the Swiss army knife of portable devices. Let Apple and Google fight each other in that market with iOS and Android. It doesn't make fiscal sense to directly compete. Apple and Google have created a new market for their type of business to flourish so you aren't going to eat into their base or profits anytime soon, if at all.
So PlayStation Vita, who are you?
The next part of this two-part blog addresses identity. What is the PlayStation Vita? How does it differentiate itself from competing products? Why should I purchase a Vita? These are questions that a potential buyer will ask themselves before making a purchase. This blog will also address these purchase decisions and whether the current price of the product matches the value exhibited by the platform.
Vita: Finding Yourself
The identity of the PlayStation Vita is critical to it's marketing campaign. As a portable/handheld device, it will immediately draw direction comparisons and contrasts to iOS, Android, and rival platforms like the Nintendo 3DS. The Vita needs to market itself on it's core value propositions and not try to be the Swiss army knife of portable devices. Let Apple and Google fight each other in that market with iOS and Android. It doesn't make fiscal sense to directly compete. Apple and Google have created a new market for their type of business to flourish so you aren't going to eat into their base or profits anytime soon, if at all.
So PlayStation Vita, who are you?
- You are a dedicated handheld gaming device who's primary function is to play games. All other functions like video, audio, e-book reader, etc .. are ancillary
- You offer console quality experiences on the go supplemented by budget titles through the following venues ->PS One, PlayStation Mobile, PS Minis, and PlayStation Portable
- You offer up the ability to remotely play select PS3 titles with more titles to be announced
- You offer cross platform functions like cross save, cross play, and cross buy
- You're design allows for the handheld to be used as an additional controller for select PS3 titles
- You have addressed one of the major design flaws of the original PlayStation Portable, two analog sticks
- You have taken some of the more important "network" features an implemented them as part of the Operating System -> friends lists, cloud saves, cross-game chat, party chart, auto-updates, etc.
Friday, October 5, 2012
TGS and Post TGS Announcements for Vita
What is or isn't presented at gaming conventions like TGS (Tokyo Game Show) might be indicative of the overall health of the gaming platform. It is less so today than it was five years ago with the advent of the internet but they are still very much attended and watched through web streams. Although it's easy to get this information from the web, I thought it would be good to collect all info and present in one spot.
(Gundam Breaker screenshots from the-magicbox.com)
Senran Kagura: Shinovi Versus
Oboro Muramasa
Valhalla Knights 3
Ore no Shikabane wo Koete Yuke Sequel
God Eater 2
Phantasy Star Online 2
Gundam Breaker
Demon Tribe (no screens)
Ninja Gaiden Sigma 2 Plus (no screens)
Toukiden (no screens)
(Gundam Breaker screenshots from the-magicbox.com)
Senran Kagura: Shinovi Versus
Ninja Gaiden Sigma 2 Plus (no screens)
Toukiden (no screens)
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